37 Comments

  1. first off these guys dont play d4 because without elixirs necromancers cant survive one hit I need the extra life froma elixir and incense to survive and i need the res as well bruh wth are you guys doing

  2. Disabling auto salvaging lower rarity items in torment might literary ruin the game for me. WE will need more crafting materials for crafting so we will have to spend more times going back and forth in between battle and town. WHY? Unless loot filter gives option to auto salvage something, then you have made the game WAY WORSE.

  3. I hoped for a new endgame activity (yeah, not the “infinite infernal hordes”) but let’s see if the plans tree can spicy existing things up a little bit.

  4. New story, new class, new zone.

    Im just excited to see what the art team has cooked in thr new zone/ OST.

    Then the Cube, beyond excited for the cube pushing crafting. Cant wait to play!

  5. Finnaly diablo is on the right path.
    Now.. stop with microtransactions and let us aquire "flashy/drip" cosmetics while playing the game and the game can be near perfect.

  6. yea seems promising but question is… what will happen when s14 arrive… will we still able to use charms and all rest ? or will all be gone with s14 after 3-4 month… as far as i know there was nothing in eternal realm… we kinda alone with what we did… there was nothing… no extra boosters like charm – chaos armor – horadric enchantments… totally default… that start over paradox is not a bright idea as well one or another to become bored is inevitable… there must be a permanent way to get some joy… everything is dying so easily…

  7. Any chance we can get the ability to transfer our eternal characters back into season like in D3 to create a character who continuously goes through the story?

Leave a Reply to @hedonismbot-hp9ii Cancel reply

Your email address will not be published. Required fields are marked *

© 2026 Som2ny Post - Theme by WPEnjoy