Hey etho! Long time fan! I have a question, have you seen the game vintage story? Its a game inspired by terrafirmacraft. If so, have you ever thought about playing the game? It seems like a game you would like
At 27:35, speculating about "endless depths of cities below" in the floor — what if you put some redstone torches, end rods, etc. in rows in some parts of the floor to make it look like windows of skyscrapers receding into the depths below you? That could be pretty cool
A couple of washed up bottles and pots along the shoreline with low level stuff inside to boost your start game would be a nice little touch maybe? Love the entry plants add a leashed bee:)!
hey etho! wheres the letsplay series at? Always been a big fan of them, been watching probably over a decade now of it. Just figured I would ask, not that far into hermitcraft like I used to be, but still look forwards to the lets play series. Not even going to lie, I even enjoy the small 15 min episodes of doing random stuff. maybe if your running low on ideas, try some crazy challenge like fighting 100 withers at once lol. Either way, its just something I cant get enough of.
Hope your doing well man, always been a big fan <3.
does anyone know how he moves the bonemeal from one section to the next i see the hoppers and dropper chain, but it goes infront of the stone that generates does it just not push that spot?
hey Etho! Great episode, as always! The flower beds could do without the bamboo, in my opinion. It's great as is, but for me personally it's a bit overcrowded. I'd expect that area to be a bit more well-kept (would look less wild without the bamboo). Just my 2 cents! Thanks for the video!
I think you should hide dispensers under the slabs and have them activate like the tide is coming in once in a while. I know you can't raise the level of the water for the whole ocean but it would be a cool visual effect.
I don't think you know how beaches work – it definitely needs to go at the birch level. The tide is always shifting in and out over the wet sand, and as it moves further out it doesn't stay that color for long.
My show is on! Thank you Etho such a fun episode I love your creativity. I was just thinking with the beach you could have like volcanic rock as the barrier for the beach leading from where you take the lava from the cauldrons. Actually that may be a bit too far fetched, anywho I'm loving the base with all the lights and moving parts it's so fun and amazing how putting a few things together really impacts it. I hope you're well thank you for the episode! Take care ♥
2:30 what about the time when your nether portal glitched and you got put 80k blocks from spawn
You can add campfires to the bottom of the cauldron feeder to give the impression that there's lava down there
“This deserves way more views!”
“Straight to the point, love it!”
make real waves on the beach using pistons
Lol Minecwaft
Hey etho! Long time fan! I have a question, have you seen the game vintage story? Its a game inspired by terrafirmacraft. If so, have you ever thought about playing the game? It seems like a game you would like
At 27:35, speculating about "endless depths of cities below" in the floor — what if you put some redstone torches, end rods, etc. in rows in some parts of the floor to make it look like windows of skyscrapers receding into the depths below you? That could be pretty cool
A couple of washed up bottles and pots along the shoreline with low level stuff inside to boost your start game would be a nice little touch maybe? Love the entry plants add a leashed bee:)!
minecwaft! lol
hey etho! wheres the letsplay series at? Always been a big fan of them, been watching probably over a decade now of it. Just figured I would ask, not that far into hermitcraft like I used to be, but still look forwards to the lets play series. Not even going to lie, I even enjoy the small 15 min episodes of doing random stuff. maybe if your running low on ideas, try some crazy challenge like fighting 100 withers at once lol. Either way, its just something I cant get enough of.
Hope your doing well man, always been a big fan <3.
So glad etho’s videos are making sense again
does anyone know how he moves the bonemeal from one section to the next i see the hoppers and dropper chain, but it goes infront of the stone that generates does it just not push that spot?
50:22 homestuck
the glass trees in the creative world remind me of the lorax
If Etho is using MiniHUD there's an option to see the XP in any furnace when you look at it.
Very cozy 👍
Grians section really needs a roof. SPACE doesnt need a visible sky
hey Etho! Great episode, as always! The flower beds could do without the bamboo, in my opinion. It's great as is, but for me personally it's a bit overcrowded. I'd expect that area to be a bit more well-kept (would look less wild without the bamboo). Just my 2 cents! Thanks for the video!
49:40 the walls are PERFECT, don’t change anything
I think you should hide dispensers under the slabs and have them activate like the tide is coming in once in a while. I know you can't raise the level of the water for the whole ocean but it would be a cool visual effect.
I don't want to be a negative nellie but Etho has described like 4 seasons worth of building as things he wants to do this season
Etho: You start out being shipwrecked…
Divinity / BG3 fans: Oh god not again
You came close to making my default retaining wall lol.
Crazy amount done in one episode. No shade to Beef, but this one video would be 10 Beef videos at minimum
I don't think you know how beaches work – it definitely needs to go at the birch level. The tide is always shifting in and out over the wet sand, and as it moves further out it doesn't stay that color for long.
He made an elytra shop where you need elytra to get there
… the next time, have scar press the button to drop the tnt minecart but make it still land on him at the button.
I do the same with my pickaxes, fortune is diamond and silk touch is netherrite!
we need some bird poop from cleo for the city
My show is on! Thank you Etho such a fun episode I love your creativity. I was just thinking with the beach you could have like volcanic rock as the barrier for the beach leading from where you take the lava from the cauldrons. Actually that may be a bit too far fetched, anywho I'm loving the base with all the lights and moving parts it's so fun and amazing how putting a few things together really impacts it. I hope you're well thank you for the episode! Take care ♥
27:24 it’s looking really nice!